How to Build Mental Math Speed: The Training Protocol
A systematic training protocol to build the mental arithmetic speed required for Optiver's 80-in-8 test and other prop firm assessments — including daily drills, technique progression, and benchmark targets.
How to Build Mental Math Speed: The Training Protocol
Mental arithmetic speed is a skill, not a talent. The traders who ace Optiver's 80-in-8 test didn't get fast because they were born fast — they got fast because they trained systematically.
This guide covers exactly how to train: the technique stack, the daily protocol, the benchmarks to hit, and the common mistakes that slow people down.
What "Fast" Means in Practice
Optiver's 80-in-8 test: 80 questions in 8 minutes = 6 seconds per question. Questions range from simple addition to 3-digit multiplication, percentages, fractions, and roots.
Passing threshold: Approximately 53–60 correct, depending on the cohort. You don't need to attempt all 80 — you need to answer 53+ correctly.
The implication: You need:
- Simple addition/subtraction: < 2 seconds
- 2-digit multiplication: < 4 seconds
- Percentages and fractions: 3–5 seconds
- Square roots and estimation: 4–6 seconds
You also need to know when to skip a hard question and move on.
Phase 1: Foundational Fluency (Weeks 1–2)
Before learning tricks, you need foundational fluency. Many people skip this and wonder why the tricks don't stick.
Multiplication Tables Through 20 × 20
Go beyond 12 × 12. You need 13 × 13 through 19 × 19 automatic.
| You must know cold | |
|---|---|
| 13² = 169 | 14² = 196 |
| 15² = 225 | 16² = 256 |
| 17² = 289 | 18² = 324 |
| 19² = 361 | 25² = 625 |
How to drill: use flashcards (physical or digital). Go through 15 × 15, 16 × 15, 17 × 15... systematically. Target: any entry in the 20 × 20 table in under 2 seconds.
Time required: Most people achieve this in 10–14 days of 15-minute daily drilling.
Addition and Subtraction Speed
Simple arithmetic should be automatic. Target: any two 2-digit numbers added in under 1.5 seconds.
The technique: Left-to-right calculation. Add tens first, then units.
47 + 68: (40+60) + (7+8) = 100 + 15 = 115 (not 47+68 written out vertically in your head).
Drill: Write or type 20 addition problems (random 2-digit + 2-digit). Time yourself. Target: 20 problems in under 30 seconds = 1.5 seconds each.
Phase 2: Technique Stack (Weeks 2–4)
Once foundational tables are solid, layer in the techniques that turn hard problems into easy ones.
Technique 1: Difference of Squares
For multiplying two numbers close to a round number:
(a+b)(a−b) = a² − b²
Examples:
- 48 × 52 = 50² − 2² = 2500 − 4 = 2,496
- 47 × 53 = 50² − 3² = 2500 − 9 = 2,491
- 97 × 103 = 100² − 3² = 10,000 − 9 = 9,991
- 24 × 26 = 25² − 1² = 625 − 1 = 624
Application domain: Any two numbers where you can find a round midpoint within 10.
Speed gain: 48 × 52 without this technique requires column multiplication in your head — 5+ seconds. With this technique: 1–2 seconds.
Technique 2: Multiply by 25, 125, 75
- × 25 = × 100 ÷ 4
- × 125 = × 1000 ÷ 8
- × 75 = × 300 ÷ 4
Examples:
- 36 × 25 = 3,600 ÷ 4 = 900
- 48 × 25 = 4,800 ÷ 4 = 1,200
- 16 × 125 = 16,000 ÷ 8 = 2,000
- 24 × 75 = 24 × 300 / 4 = 7,200 / 4 = 1,800
Technique 3: Percentage Decomposition
For X% of N:
- 10% = N ÷ 10
- 5% = half of 10%
- 1% = N ÷ 100
- Combine: 15% = 10% + 5%; 17% = 10% + 5% + 2(1%); 37.5% = 25% + 12.5%
Examples:
- 17.5% of $840: 10% = $84, 5% = $42, 2.5% = $21. Total = $147
- 37% of 500: 30% = 150, 7% = 35. Total = 185
Practice target: 15% of any 3-digit number in under 3 seconds.
Technique 4: Multiply Two 2-Digit Numbers (General Method)
When the difference-of-squares trick doesn't apply, use FOIL expanded:
AB × CD = (A×10 + B) × (C×10 + D) = A×C×100 + (A×D + B×C)×10 + B×D
For 37 × 48:
- 3×4 = 12 → 1200
- 3×8 + 7×4 = 24 + 28 = 52 → 520
- 7×8 = 56 → 56
- Total: 1200 + 520 + 56 = 1,776
This takes practice but becomes fast. Target: any 2-digit × 2-digit in under 5 seconds.
Pro tip: Track the subtotals running: 1200 → 1720 → 1776. Don't try to hold all three separately.
Technique 5: Squaring Numbers Ending in 5
n5² = n×(n+1) followed by 25.
- 25² = 2×3 | 25 = 625
- 35² = 3×4 | 25 = 1,225
- 45² = 4×5 | 25 = 2,025
- 55² = 5×6 | 25 = 3,025
- 65² = 6×7 | 25 = 4,225
- 85² = 8×9 | 25 = 7,225
- 125² = 12×13 | 25 = 15,625
Application: Any number ending in 5. Instant once memorized.
Technique 6: Fractions to Decimals (The Key Ones)
| Fraction | Decimal |
|---|---|
| 1/3 | 0.333 |
| 2/3 | 0.667 |
| 1/6 | 0.167 |
| 5/6 | 0.833 |
| 1/7 | 0.143 |
| 1/8 | 0.125 |
| 3/8 | 0.375 |
| 5/8 | 0.625 |
| 7/8 | 0.875 |
| 1/9 | 0.111 |
| 1/11 | 0.0909 |
| 1/12 | 0.0833 |
Know these without computing. If you see 7/8 in a question, you should immediately know 0.875, not compute 7 ÷ 8.
Technique 7: Approximation Under Time Pressure
For roots and harder calculations, approximation beats exact calculation when time is short:
- √150: √144=12, √169=13. 150 is closer to 144: ≈ 12.2
- √200: √196=14, so √200 ≈ 14.1
- ³√100: 4³=64, 5³=125. So ³√100 ≈ 4.6
Key insight: On the Optiver test, you're not penalized for rounding a root answer. 12.2 vs 12.25 doesn't matter.
Phase 3: Speed Under Pressure (Weeks 4–8)
Knowing the techniques is not the same as executing them fast under pressure. This phase builds actual test-taking speed.
The Daily Speed Drill
Every day, do this sequence (15 minutes):
Set 1 — Tables (3 min): 20 random multiplication facts from 2–20 table, timed. Track average time.
Set 2 — Techniques (5 min): 15 technique-specific problems. E.g., 5 difference-of-squares + 5 × 25 multiplications + 5 percentage problems.
Set 3 — Mixed Sprint (7 min): 40 mixed problems (similar to Optiver format). Work as fast as you can. Score: correct answers only.
Track your Set 3 score daily. It should improve roughly linearly over 4–6 weeks.
The Skip Decision
On the actual Optiver test, harder questions steal time from easier ones. Train the skip decision:
- If you don't immediately see a technique to apply in 2 seconds: skip.
- Come back to skipped questions if time allows.
Rule of thumb: Questions you can answer in < 4 seconds: attempt. Questions that require > 6 seconds: skip on first pass.
Simulating Test Conditions
- Physical timer, not phone timer
- No music or distractions
- Seated at a desk
- Write answers (simulate pencil-and-paper format)
Do two full 8-minute simulations per week in weeks 5–8. Your simulation score is the best predictor of your actual test score.
Phase 4: Polishing (Week 8 Onward)
If you're scoring 55+/80 on simulations: you're ready. Shift to maintenance.
If you're scoring 45–55: identify your weak question types and drill those specifically. Common weaknesses:
Fractions in unusual forms (3/7 of 350): practice converting the fraction first, then apply.
Multi-step percentage problems (price increased 20%, then decreased 15%): $100 → $120 → $120 × 0.85 = $102. The answer is not $105.
Square roots of non-perfect squares: Practice the interpolation method until it's fast.
Benchmarks
| Weeks of training | Typical simulation score | Status |
|---|---|---|
| 2 | 25–35 / 80 | Building foundation |
| 4 | 35–45 / 80 | Technique integration |
| 6 | 45–55 / 80 | Near-ready |
| 8 | 55–65 / 80 | Ready for test |
| 10+ | 65+ / 80 | Strong candidate |
Most candidates who fail the Optiver test started training 2–3 weeks before the test. 8 weeks is the minimum to be competitive; 12 weeks is better.
The Practice Resource
Fermiq's Optiver blitz mode simulates the 80-in-8 format: timed, scored, mixed difficulty. Use it for Phase 3 simulations.
The math category gives you unlimited practice problems for technique development in Phase 2.
The daily drill keeps your arithmetic reflexes sharp even when you're not actively training for an interview.
Speed is built incrementally, not in bursts. Ten minutes of deliberate daily practice beats two hours on the weekend. Start now and track your progress — the improvement after even one week of consistent drilling is motivating.